Gobli-corn

Gobli-corn: A mix of goblin and unicorn that was created by a mad mage. From the experiment Gobli-corns sprouted a horn in the middle of their head and gained the ability to teleport, however they can not teleport at their own free will because they are quite stupid creatures.

Initiative +4 Senses Perception +2, low light vision HP 53; Bloodied 26 AC 16; Fortitude 15, Reflex 14, Will 12 Speed 5,

Battleaxe (standard; at-will) • Weapon +6 vs. AC, 1d10 + 5 damage, or 2d10 + 5 when bloodied

Gobli-con Charging gore (standard; at-will) Has to be able to charge.

Attack +8 vs ac 1d10 + 5 damage, or 2d10 + 5 when bloodied EFFECT: the target falls prone

Gobli-con Rage (when bloodied)

The goblin skullcleaver loses the ability to use Gobli-con tactics and can do nothing but attack the nearest enemy, Gobli-con Charging gore when possible.

Gobli-con Teleport (immediate reaction, when missed by a melee attack; at-will)

The Gobli-con smart enough to use teleport correctly, it teleports to different square around attacker. Roll 1d8 and count clockwise the rolled # around the attacker.

Align. Evil

Lang. Common, Goblin Skills Stealth +9, Thievery +9 Str 18 (+5)Dex 14 (+3)Wis 13 (+2) Con 13 (+2)Int 8 (0)Cha 8 (0) Equipment chainmail, battleaxe