New Dawn Treaty

Name - New Dawn Treaty

Time of the year - 22.4 (22nd Day of the 4th month. Time is recorded as 22.4.358.9, 22n day of the 4th month of the 358th year of the 9th age).

Length of event: It is a week long celebration. The first three days are basically a build up to the feast which takes place on the 4th night. After the feast, the last 3 days are spent celebrating new friendships and old as well as cleansing the body of old 'sins'.

Who runs it: The event is held all over the world, some places have their own cultural spice added to the festival but its the 'core' of the celebration remains the same. - dmmadmaxi

Events:

Exotic Creature Wrestling. These are creatures who have been captured and altered (either physically or through magic) to eliminate their ability to kill and maim, but still retained their strength. The berserked barbarian orc in a strength matchup versus a polar bear or ankylosaurus; the nimble wood elf matching speed with a giant wasp, tiger, or dryad hippogriff. - whipstache

"Find the real chest" game where you go into a room full of tame mimics (they just slobber all over you if you try to open them) and a couple chests with a minor prize and one with a major prize. If you come out slobbered, you don't get to keep the prize.

Maybe smoke stick juggling, where visibility gets worse and worse as others drop their sticks. Or maybe trying to hit a displacer beast with thrown smoke sticks. It's hard to begin with, but once the space fills up with smoke and your time is still running it gets really hard. Maybe they don't tell you its a displacer beast. "Step right up! Just hit that big cat with one of these flower packets and win a prize. Only 5 coppers!" How high could the DC be? Well-guess-what-it's-a-displacer-beast. - rorrick

Log/Rock Toss - "Only the strongest need even try to heft these logs!" Axe Throwing - "Test your skill with the Axe, unless ye be scared!" (I see a dwarf running this, and if everyone failed he would almost without thinking show them how it's done with amazing skill.) Drinking Contest - "Think you can out drink the man next to you?"

Trial of Champions - Grand Melee

- DM Kiado

Not everything that happens in this wonderful faire is legal: Zombie Sheep Rodeo: A favorite (though frowned down upon) pastime of this faire is Zombie Sheep Rodeo. One student of some famed magical university would learn a bit of necromancy to turn sheeps into zombies. This would all happen in "The Barn" a secret meeting place where Z.S.Rs are practiced only once a year. In the enchantment phase one poor sheep is chosen from the flock to be cursed. The young, stupid necromancer scores points in how disgusting (1-6), fast/aggressive (1-6), twisted/gnarled (1-8), and the largeness of size (1-10) the zombie sheep is. After the curse, is the rodeo. One brave soul (who is usually drunk) attempts to mount and ride the zombie sheep. The man is usually (though not always) bitten by the sheep, turning into a sheep/zombie hybrid for quite sometime. Points are scored on his nonchalant behavior (1-6), his ability to avoid being bitten (1-6) and his ability to ride the sheep (2 points every 10'seconds).

This is a very (very) found upon tradition. The guardsmen will rat it out, kill all the zombies, and arrest everyone attending if the could find The Barn. - Almarianknight